Role-Playing

Gäy

TheGreatKuzon! is the Gaymaster. He doesn't have a character but controls all enemies and the plotline, and story. He is also founder of the wiki.

RP starts on 01/01/14 (in RP). RP goes by episodes. Each char starts with 30 dollars. You start with 10 strength points. With every Level 1 monster you defeat, you gain 1 strength point. Level 2, 5 points. Level 3, 10 points. Level 4, 30 points (rare). You make 5 dollars a day with a job. Once you lose strength points, you are knocked out for 1 week. You lose strength points for every day that passes while you have an unfixed wound. Characters can go 2 days without sleeping with no damage. After 2 days of no sleep (which gives you no strength points but can deduct), you begin losing 5 strength points a day.

A minor wound will heal itself in 2 days. If a character gets over 5 minor wounds, it will become a large wound.

A large wound will heal itself in 1 week. If a character gets over 3 large wounds, he will be knocked out for a week.

For every day a wound is unfixed, it loses how much the damage was. You lose 10 strength points for a large lv 2 monster attack, so if it isn't fixed in a day, you lose 10 point more.

Damages
Minor damage for level 1 monster = -1 strength point

Large damage for l1m = -3 strength points

MD for l2m = -7 strength points

LD for l2m = -10 strength points

MD for l3m = -20 strength points

LD for l3m = -30 strength points

MD for l4m = -70 strength points

LD for l4m = -100 strength points

Characters

 * Mifune Kagekatsu
 * Jake Regima
 * Ace Silver Johnson
 * Razaril Vironia
 * Ahab Petrov
 * Reggie Miles

Places

 * Gym - costs 10 dollars per use. Can only use once per day. Gives you 5 strength points per use.
 * Weapon Store - buy guns, bows, arrows, axes, etc.
 * Store - buy food, which gives you 5 strength points and 1 a day is required. Costs 5 dollars. Buy bikes as well.
 * Hospital - 5 dollars for minor damage (cuts, scars, burns), 15 dollars for large damage (broken bones)
 * Gas station fuel/diesel (one in every region) - cars = 5 dollars, semi = 20 dollars
 * Mall - buy
 * Dealer - buy cars/pickups, semis

Sagas/Arcs:

 * ? Saga


 * Monster Arc

Items

 * Sword = 10 dollars


 * Bow & Arrow = 10 dollars (arrow = 1 dollar)


 * Axe = 20 dollars (can be used to mine and cut ice)


 * Harpoon =  20 dollars


 * Harpoon gun = 50 dollars


 * Warhammer = 60 dollars


 * Fishing pole = 10 dollars (can be used to fish for food)


 * Bicycle = 50 dollars


 * Car = 80 dollars


 * Pickup truck = 90 dollars (carry big things)


 * Food = 5 dollars (to survive, need at least 1 food a day)


 * Tent supplies = 15 dollars

Travelling
Travelling on foot takes twice as long as using a car/pickup truck. Travelling in a car/pickup truck takes twice as long as travelling in a semi. There is 1 gas station in every region of Earth.

Your car has 50 gallons from start. There are 4 auto options = on foot, bike, car, and semi

To (from Sunni Village):
 * Sunni Forest (+ Ring Mountains)
 * Mountain Village Camp = 1 day | Places to work = Store (5 dollars per day), Mines (8 dollars per day; Axe required)
 * Sunni Volcano = 2 days | Places to work = None
 * Rucho Desert
 * Aldea Carne = 3 days (+mtn travel) | Places to work = Restaurante (5dpd), Garden (7dpd)
 * Village = 4 days (+mtn travel) | Places to work = Store (4dpd)
 * Erumi Winter Plains
 * Erumi = 2 days | Places to work = Store (4dpd), Chopping Ice (5dpd; Axe required)
 * Aldac Winsty = 3 days | Places to work = Ice mines (6dpd; Axe required)
 * Urmaac = 7 days | Places to work = Store (5dpd), Ice mines (7dpd; Axe required), Fishing (9dpd; Fishing Pole required)
 * Ice Mining Village = 6 days | Places to work = Ice mines (5dpd; Axe required)
 * Ports = Fishing (6dpd; Fishing Pole required)
 * Wild West
 * Haabi = 7 days | Places to work = Saloon (6dpd)
 * Great Valley (+ Sukki Crecsent)
 * Grace = 8 days (+mtn travel) | Places to work = Store (5dpd), Chopping lumber (7dpd, Axe required)
 * Great City = 11 days (+mtn travel) | Places to work = Store (4dpd), Chopping lumber (6dpd, Axe required), Royal Castle (14dpd; High Rep required)
 * Island de Kabo (+ Northern Ice Sheets)
 * Fisker Hafner = 16 days | Places to work = Sea ports (9dpd), Fishing (10dpd; Fishing Pole required), Store (5dpd)
 * Kabo = 18 days | Places to work = Fishing (9dpd, Fishing Pole required), Store (6dpd)
 * Ice Mining Village = 21 days | Places to work = Ice mines (10dpd, Axe required)

Travelling across the desert or ice sheets can harm you. You should make sure you have enough food for each character. It takes 5 days to cross. Some missions require travelling, and have a time limit.

There are places to work in each place to make money. You make so much money per time you work there (once a day).

Classes & Subclasses

 * Warrior - Favored Weapons = Sword, Axe, Battlehammer, Bow&Arrow
 * Samurai
 * Spellsword
 * Archer
 * Mage - Favored Weapons = Magic, Sword, Staff
 * Alchemist
 * Sneak - Favored Weapons = Dagger, Sword, Bow&Arrow
 * Assassin
 * Thief
 * Ninja
 * Pirate - Favored Weapons = Harpoon, Sword, Dagger
 * Viking
 * Paladin - Favored Weapons = Sword, Bow&Arrow